Guardians of the Past

20th of Tarsakh 1366 Year of the Staff

The heroes return to Waterdeep after a journey to Lielon and Neverwinter. In the weeks since they left they can see some changes upon their return. They notice an increased presence of the City Watch at the gates and on patrol of the city as well as armed contingents of the City Guard manning posts on the city streets. Tellazar, a native of Waterdeep, says that he has not seen anything like this since the God Myrkul unleashed his fiend army on the city during the Godswar.

The party also sees some families exiting the city with carts laden with furniture and possessions. Samira stops one man and asks him why he is leaving. The frightened man tells her that some evil power has been loosed in the dungeons below and their leader has control of twelve undead dragons which he is preparing to turn upon anyone who is ignorant enough to stay in the city.

The group travels to Corthen’s mansion to unload Nybod’s possessions from the wagon before cleaning up and meeting with the Open Lord. The others all return back at Corthen’s home a short time later. Tellazar informs the elf that Saedellas’s home in the South Ward where he, Ayremyr, Samira, and Rehs were staying is now a collapsed pile of rubble guarded by eight members of the City Guard! Erith also shows up looking ashen and distracted. He informs the others that his home is greatly damaged with interior walls broken down and his staircase shattered into splinters! He says that he showed his deed to the City Guard and was allowed inside to see all of the extensive damage. He says that a guardsmen informed him that his home was invaded on the 25th of Ches, one night after a similar attack took place in the South Ward.

Corthen offers the others use of his home and suggest everyone clean up so that they may visit Piergeiron as soon as possible. The party travels to the Palace and requests to speak to the Open Lord. They are brought before the paladin and two of the Hidden Lords. Lord Piergeiron asks the party if they know why their homes were attacked. Corthen speaks and tells the Lords that he believes whoever is responsible is trying to steal enchanted items from adventurers, much like the incident with the Deep Delvers.

Samira asks the Lords about rumors of Undermountain and something getting ready to destroy the city. One of the Hidden Lords answers her. The Lord tells her that not much is known, but from surviving adventurers out of the depths of Undermountain were questioned and spoke of hundreds of undead minions, including a large number of wraiths on the first level moving out from an area rumored to be the lair of Blagazuul the Black.

Corthen asks if the undead have attempted to enter the city. Lord Piergeiron tells the party that no undead have currently attempted to leave the dungeon, but the city is on heightened alert should the they try. Tellazar asks if they may be allowed to search their home for possessions buried in the rubble. The Open Lord quickly scrawls a message before he presses his ring into the wax seal. He tells the party to show the pass to the guardsmen present, before digging at the site.

The party remembers their mission to Lielon and presents the paladin with the scroll from Urloch the Clever. Corthen tells the Lords that although they did not learn how to destroy the Jester Mucklejon, they did learn that he had a pact with a sorcerer to achieve his undeath. He informs the Lords that the party will still search out and dispatch the evil little fool in the days ahead.

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11th of Tarsakh 1366 Year of the Staff

In the morning the Guardians of the Past say goodbye to Nolia Fallas, former member of their adventuring group and set out on the road for Waterdeep. In the evening as the party makes camp near a large caravan; several of the merchants come over to their fire to try and sell their goods to them. A wine merchant named Darvos Jungeer asks where they are heading. Ayremyr tells him the group is returning to Waterdeep.

Darvos comments that the city has seen some troubles in the last two weeks with all the attacks at night and with some demigod loose beneath the city with his horde of undead minions killing anyone entering the tunnels below.

A concerned Corthen questions the wine merchant but Davros cannot answer the elf warrior’s questions telling him that he heard of Waterdeep’s troubles three days ago in Lielon from a ship captain who had just come north from the city.

The group discusses the rumors and decides to move with some haste back to the city and decide to speak to Lord Piergeiron to find out what is going on upon their return.

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10th of Tarsakh 1366 Year of the Staff

The party has traveled the four days from Lielon to Neverwinter to visit Nolia. Corthen inquires about the house that the heroes found a deed for during their adventures in Undermountain. Nolia informs Corthen Nightglade that the home in question is occupied by Hunzar Bronzekettle and his family. The deed the party found in the dungeon beneath Waterdeep had been missing since his grandfather had lived in the home. Nolia tells her friends that she turned the deed over to Hunzar and told him to keep it safe.

Nolia shows her friends around the small embassy of the Ellar Protectorate. She shares that her job is mostly involving diplomacy, dinner parties, trade negotiations, meetings, and writing messages for the ruling council. Everyone can see that she is doing well although it is apparent that she misses her paramour Pelordan.

Corthen fills Nolia in on all of the exploits and events she has missed. The group has a nice dinner at the embassy before retiring for the night. Corthen tells Nolia that they will be leaving in the morning traveling back to Waterdeep to inform Lord Piergeiron of the findings regarding Mucklejon the Jester.

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6th of Tarsakh 1366 Year of the Staff

The party travels to the tower of the Sage Urloch the Clever. Escorted inside the party meets with the historian. Corthen asks him if he was able to complete the research on the Jester of the Maiden King. Urloch answers, “Of course. I need the remainder of my payment and then I impart my findings to you.” The party pays Urloch and he pulls out a scroll and hands it over. The party returns to the Flask and Flute before Tellazar pulls out the sage’s scroll and reads it aloud.

“In the Year 733, King Clarbern Bloodhand and the Princes Forrio and Vergaer were killed. This left Bloodhand Keep to the surviving offspring of King Clarbern, his daughter Raulbeara. Faced with continued war with Felgrim and now orcs under the Blacktongue Banner the newly crowned Raulbaera, the Maiden King, a descendant of Ulbaerag Bloodhand, claimed the lands near present-day Amphail and established a settlement there, which she named Rowan Hold.

During my research I uncovered a scroll that detailed the death of the Maiden King’s father and brothers. The unknown writer says that two princes died after eating a poisoned meal and that King Clarbern Bloodhand died in his tent during a campaign against the Kingdom of Felgrim less than a month after his sons were murdered.

I also have in my collection a portion of diary from Eghnal the Ravenheart, Castellan of Rowan Hold. In it, Eghnal revealed that the fool in service to both King Clarbern and the Maiden King, one Mucklejon, was hanged for murdering the old king and his two sons. Eghnal wrote that the fool confessed to Raulbaera the Maiden King when he declared his love for her. He confessed to strangling her father and to poisoning her brothers so that she could rule the throne and that they could be together. The shocked Maiden King told him that she had never loved him and that she was shocked at betrayal to her family and had him arrested. The fool Mucklejon told the hangman that they could kill him but his pact with the black sorcerer of Felgrim would be a brief pause and he would be back to claim his love from Rowan Hold. Tragically, the Maiden King fell in battle less than a year later and her kingdom fell less than two years after that to its enemies."

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3rd of Tarsakh 1366 Year of the Staff

The party spent the previous day healing and Tellazar identified several magical items from the harpy cave as well as from Nybod’s treasure cave. The party is present to ask Captain Nybod’s spirit questions from the powers of the Spear of Lochal.

Corthen asks the dead pirate the command word to open the sea chest portal. He tells them it name of his last ship, Conundrum. The elf asks him the command of the wardrobe and is told it is Grindstaff. Corthen asks the Captain in what city or town does the Sea Nymph occupy. His answer is that is in Roaringshore. He asks Nybod why did the tub stop working properly as a magic portal to the sea cave. Nybod answers that he doesn’t know. The elf warrior asks if he is actually haunting the Flask and Flute Lodge. Captain Nybod tells Corthen that his spirit is trapped there since Brinnea followed him through the tub gate and murdered him in his room moments after he hid the dagger in his desk. Corthen asks his final question; he asks if Nybod will be at peace if his body is laid to rest. Nybod tells the group that he would like to be buried.

The party along with Kaylin hold a ceremony and bury Captain Nybod’s remains in a sandy dune overlooking the lagoon. Kaylin thanks the party for finding his friend’s bones and giving him a proper burial and letting him pass on to his final rest. Kaylin tells the party that since they have been so kind he will tell them his given name, Jacobin. The party says their goodbyes to Jacobin the lone occupant of the island. The group spend the majority of the day marching back across the jungle to arrive back at their log markers left behind to mark the gate. Samira speaks the command word and the portal opens and the rope ladder falls down to allow the group to climb up.

The party arrives back at the Flask and Flute. Javius is startled to see the party. He says that he had food brought to their rooms but no one answered. Corthen informs the innkeeper that they were not in the inn, but had been transported far away by the magic of Nybod’s furnishings. He informs the innkeeper that Captain is deceased and that his spirit is now at rest since the party buried him. Samira warns Javius that Nybod’s furnishings could bring dangerous creatures into the inn or transport guests away by accident. Corthen asks Javius if he would like to part with these enchanted pieces. The tall innkeeper tells the adventurers that he needs proof of the Captain’s death.

The heroes produce the Leviathan Dagger, Nybod’s cutlass, his diamond earring, and his gold key to the sea chest. Javius nods and acknowledges the items belong to the pirate. Corthen offers the innkeeper 2,200 pieces of gold for the items in the room. Javius smiles and shakes hands with the elven warrior. Corthen tells him as soon as they meet with Urloch the Clever they will take the items with them. Javius Noll pulls out his best ale and serves it for free for the rest of the evening in celebration.

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1st of Tarsakh 1366 Year of the Staff

In the morning the party eats a mix of rations and food from the island. Samira asks Kaylin if the party can borrow his outrigger to search the cliffs across the lagoon. Kaylin tells them they may but shares that the craft will only hold five people. Corthen shares that the party does have magic items that can aid some of the party. Kaylin sees him holding the Leviathan Dagger and asks how the elf came to possess it. Corthen informs the old islander that the dagger was taken from an evil priest who was pretending to haunt Nybod’s room in Lielon. Kaylin tells the party that Captain Nybod owned the Leviathan Dagger and he was carrying it the day he went overboard two years ago.

The heroes prepare for a trip across the lagoon. Kaylin warns the group that the Singing Cliffs sometimes is occupied by harpies who lair in caves high up in the cliffs. The party thanks him for his warning. Corthen uses the powers of the dagger and swims in the water. The others paddle the craft across the atoll’s shallows. As the party nears the cliffs a flight of harpies take to the air and begins singing trying to charm the party. Erith pulls out his harp and begins singing a counter song to negate the harpies powers. The bard is successful and the bird women screech in anger at his song.

The party is set upon by the nine harpies who fly down and try to kill and maim the heroes. The group uses missile weapons and spells and a few swords to dispatch the ugly creatures. The last one attempts to escape but arrows from Ayremyr and Erith put her down and she splashes into the waters below.

The party pulls the canoe along the rocks of the cliff. They spot three caves in the high cliffs above and two fissures close to the water’s edge. Corthen dives down and discovers that a cave lies below the water nearly hidden by seaweed. He swims back and informs the group of his discovery. Everyone jumps into the water and swims down to the watery cave. As they enter the cavern seaweed grabs and tangles the party but everyone manages to get through it. The party emerges in a large vaulted cavern with a ceiling eight feet above the waterline. Before the party has a chance to swim around and check out the cave they are ambushed underwater by a gang of green scaled creatures with long thick necks led by a hideously ugly sea witch.

Ayremyr, Rehs, and the others fight the aquatic creatures in the cavern’s waters. The ugly witch attacks Corthen and tries to pry the Leviathan Dagger from his grip. She stares at him and he manages to stab her several times with his flaming sword. The group is battered but they triumph over the creatures that Samira calls sea trolls.

Deciding to find their lair Erith casts Invisibility on Rehs so he can scout out the sea troll lair. The rogue swims down using the Leviathan Dagger and explores a short underwater tunnel. The invisible thief surfaces in a short roofed cavern with many crabs crawling on the exposed rock walls of the chamber. Rehs searches the chamber and finds a hidden cache of pearls under a rock underwater.

While Rehs is gone Erith and Corthen search the large cave. They discover a sandy beach above the water between two boulders. On the sand sits an iron-bound chest. The lid is open and Corthen is attracted to the glittering coins and gems. Erith spots a badly decayed human head with a wispy beard and flowing gray hair. Using the Spear of Lochal the group speaks with the remains and learn that he is Captain Nybod. They learn that he was killed by Brinnea the Sea Hag who was after his dagger. Corthen asks where the magical wardrobe transports a person to. The dead pirate tells him that it is linked to the Sea Nymph. He asks what power does the enchanted bathtub have. Nybod’s spirit says that it was his normal link to the sea cave but it had become unreliable before he died. Corthen asks how can the party return to Lielon. Nybod tells him through the sea chest.

The party gathers Nybod’s treasure and his bones. Among his remains Rehs finds a gold key. Returning to the lagoon, Corthen flies up to the harpy caves. He inspects each lair and removes the valuables before flying down. The party returns to Moon Island and inform Kaylin of their finding Nybod’s bones. The inform his that they have spoken to the Captain’s spirit and he informed them that Brinnea the Sea Hag took his life. Corthen shares that they need to question Nybod again before they inter his remains.

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30th of Ches 1366 Year of the Staff

The party rests in Nybod’s room and waits for any potential attacks from the cultists. During Ayremyr’s watch, he hears the cry of gulls coming from the sea chest. The elven warrior rouses the others and they open the pirate’s chest. The bottom of the chest is gone, replaced by a glowing green gate. Through the portal the party can see a sandy beach with waves lapping the shore.

Corthen lowers the rope ladder from inside the chest’s lid and climbs down to the beach. The others follow. The group finds themselves on a tropical shore where the warmth and the thick jungle are clear indications that this gate has taken them far from Lielon and the Flask and Flute Lodge.

Corthen uses his enchanted shield to fly up and scout the area. During his flight he learns that the party is on a large island and that further down the beach are a number of outrigger canoes. Corthen returns and informs the group of the canoes further down the beach. While they are discussing exploring the canoes the portal suddenly winks out of existence. Trapped on an unknown island the party has no choice but to find out where they are.

The party looks over the nine wooden outrigger canoes. They and the paddles are fairly unremarkable. The party does discover a nearby trail that plunges into dark jungle. Corthen and Ayremyr lead the way along the footpath. The party pushes forward through the rough terrain amidst the chattering of monkeys, calls of hundreds of birds, and the rare roar of a large cat. After dark, the party finally emerges from the jungle to the far side of the island. Before them a large bonfire burns before a still lagoon. The smell of roasting boar greets them along with the rhythmic pounding of drums and a number of natives dancing to the drum.

The heroes watch the old man beat on the drum and the dancers not wishing to interrupt the ceremony they seem to be performing. Suddenly the still waters of the lagoon bubble and froth and many large tentacles grab at the dancers. Two of the dancers are drug into the waters screaming. Most of the tribal men flee in terror but three young natives remain at the shore brandishing spears trying to battle the tentacle horror.

The party rushes forward to aid the three warriors. Corthen, Ayremyr, and Samira battle with melee weapons while Erith and Rehs launch missile weapons at the flailing tentacles. Tellazar casts Magic Missiles and Chromatic Orb spells at the lurking beast. One more native succumbs to the grasping beast before it decides to flee from the blades and spells of the adventurers. The two remaining warriors speaking an unknown tongue say a few words and bow low in respect to the party before running off into the jungle after the others who had already retreated at the beginning of the fray.

The party is confused by the natives actions. Corthen questions why they fled the beach here. A voice from the darkness answers him. “They are returning to their home.” A solitary figure steps out into the moonlight. It is the old drummer. Corthen says, “You speak our language. What is your name?” The thin old man tells him, “The natives have called me Kaylin for many years, and you may call me that for now.”

The party asks the man if the natives live in the jungle. Kaylin informs the group that they came from another island on their small boats. He tells them that they had come here to hold a coming of age ceremony for their youngest fledgling warriors. Kaylin says that the chieftains believe that his drumming holds powerful magic and they usually come to the island for important ceremonies. Tellazar asks him about the creature that attacked during the dance. The old man says that its name translates to the common tongue as “The Lurker of the Shallows”. Kaylin says the crafty creature lives in the lagoon and is a gigantic octopus. He says that the monster is rarely seen and usually only attacks small groups it can overpower and eat.

Kaylin offers the heroes some of the roast boar and tropical fruits that the natives had given to him as payment for his “magical drumming”. The party feasts on exotic fruits, coconuts, and boar meat. Samira asks Kaylin about himself and how he came to be here. The old man tells her that he was shipwrecked on Moon Island 38 years ago. He says that during his sailing days the ship he was on, “Solaris”, was captured by pirates. He tells the group he was given a choice to join the pirates or die. He says for three years he lived as a pirate committing atrocities until a storm drove the Solaris far west and onto a reef one night.

Kaylin says that the shipwrecked survivors made their way ashore to Moon Island. He says that the Lurker in the Shallows and dangerous animals killed a handful of the pirates. Finally, the pirates made several outriggers to sail east. Kaylin says that he slipped away into the jungle and hid until his former shipmates sailed away. He says that he had no desire to continue his life as a pirate and would rather live on the island than murder and pillage as a pirate.

Corthen asks Kaylin if any of the pirates were named Nybod. The former sailor looks a the elf with a knowing look and tells him that Captain Nybod was not a crew member of “Solaris”. He asks Corthen how he knows of the Captain. The elf tells him that the Guardians of the Past came to the island through a magical chest belonging to him. Kaylin asks about the health of the Captain. Corthen tells him that he has been missing for two years. The old man sadly smiles and says he had feared the worst. He shares that Nybod had come to him two years ago asking Kaylin to take him to the Singing Cliffs across the lagoon. He says his friend wished to recover something he had left there during his sailing days. During the passage across the shallows the boat was struck by something powerful and Nybod was thrown into the waters. Kaylin says that Captain Nybod never surfaced and he never found a trace of him. He says that he had hoped that Nybod had returned home through one of his magical escape routes.

Erith asks Kaylin how he and Nybod became friends. The former sailor says that about 20 years ago a large ship anchored off the reef and eventually a rowboat came ashore not far from Kaylin’s hut. He says that he met the ship Captain who despite his fearsome reputation was not an evil man. Nybod and Kaylin talked and soon became close friends. Nybod offered to take Kaylin back to his home in Mintar, but the shipwrecked man told the Captain of the “Conundrum” that he belonged on the island. Kaylin tells the party that Nybod would periodically stop at Moon Island to visit his friend and bring him a few barrels of ale in exchange for fresh water and food. Kaylin informs the party that he is tired and is retiring for the night. He tells them may make camp near his hut if they wish. The group thanks Kaylin and set watches before turning in.

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29th of Ches 1366 Year of the Staff

During the wee hours of the night, Ayremyr wakes up and sees a shadowy figure in Nybod’s room. The figure resembles the painting in the room of the Captain. He is dressed is dark robes and has a bushy dark beard that hangs long and he wields a curved glowing dagger in his hand. The elven warrior calls out to the shade. The figure moves quickly to the wardrobe and throws its doors open before running through the glowing green portal hidden inside the wooden wardrobe.

Ayremyr quickly wakens Corthen and the two gather their companions from their chambers. The group quickly dons armor and weapons before walking into the magical wardrobe. The adventuring party finds themselves in a dark low ceilinged room. A large pool of water dominates the center of the room. A cage holding a human recently stripped of flesh dangles over the water. As the group attempts to bypass the pool, a muscular figure charges out of the darkness and attempts to batter Rehs and throw him into the pool. The heroes attack the shirtless man and make quick work of the armorless warrior.

The far wall contains eleven doors. All have locks except the center door. The party can hear chanting on the other side of the door. Rehs inspects the door and gives the all clear. The Guardians of the Past rush into some sort of temple. Statues of fish-like creatures stand along the walls. Behind an altar a black robed human stands holding a glowing dagger while a group of robed men band their heads against the floor in a frenzied chant. The dark priest speaks aloud a prayer and Erith suddenly stops and begins running for the exit. The others engage the dark cultists and during the melee Ayremyr’s sword errantly strikes the bard during his flight causing him to collapse with a serious wound to the chest. The party battles the evil men of the shrine. The fight is over after Corthen, Rehs, and Tellazar slay the bald priest with a shark tattoo on his scalp.

Samira tends to Erith and she is able to staunch the bleeding and heal most of his wounds. Corthen loots the room and finds a fake beard on the dead priest. He guesses that the dead man is the one who Ayremyr saw in Nybod’s room less than an hour ago. Ayremyr, Samira, and Corthen go up a staircase and through a door and find themselves in a seedy tavern full of rough looking sailors. Not feeling safe with only half of the group present, they retreat back to the underground temple. Erith informs the party that the dagger the priest held is called the “Leviathan Dagger”. He says he had heard old tales telling of the blade and its magical powers tied to sea. He says that the bearer is to be feared by denizens of the deep.

The party retreats back through the glowing portal and to Nybod’s room. Corthen is sad because he desired to learn what city the cult temple was located in. Shortly after the group returns, the portal closes. The party decides to rest in the room with watches, in case more cultists return to attack from the other side of the portal.

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28th of Ches 1366 Year of the Staff

After morning feast at the inn the party walks across town to see Urloch the Clever. After being escorted in to see the sage by an old female servant the heroes meet the learned man. Urloch is a mostly bald and heavy man who impatiently asks them what they have come to ask him.

Corthen answers the sage and informs him that they are seeking knowledge about the court jester to the Maiden King of Amphail. The sage agrees to the research and requires half of the payment now, 500 gold coins. He informs the party to return in one week.

When the party returns to the Flask and Flute Lodge they are contacted by two of the customers who are sitting at the bar. In low whispers they inform the party that Captain Nybod haunts his room upstairs. Corthen asks why they are whispering. The old red-bearded man who the other calls Regar states that Javius is trying to keep it a secret. Noticing that Javius is not present, the elf begins asking the two men questions. He learns that Nybod just vanished one day from his room with door and window still locked. He says that eventually Javius opened the door after nearly a week had passed and the old ship captain had not touched any of the food left outside his door. Regar adds that the room was empty with no sign of the pirate anywhere.

Begress and Regar say that strange noises can be heard in the Captain’s room at times and the few guests who stay in the room don’t sleep well and Javius tries to keep word of his haunted room from travelers. Regar says that Captain Nybod was a wealthy pirate who was rumored to have a treasure map to his hidden wealth but none of it was ever found after his disappearance. Begress tells Corthen and Samira that the fish on the bar is Captain Nybod reincarnated. He whispers that Mola the maid found the fish one day in the Captain’s room supposedly swimming around in a bathtub full of water, that should have been empty.

Javius returns to the taproom from the cellars with a keg and the two old men clam up. He looks at everyone suspiciously for a second. Corthen quickly informs the innkeeper that he and his friends will be staying another seven days and wishes to pay up front. A happy smile crosses Javius’ face and he gladly accepts the coins from the elven adventurer. On his way out of the room, Corthen slips Regar and Begress 20 gold coins each for their information.

Samira and Corthen gather the others upstairs in Nybod’s room and the elf shares what they have learned. The group searches around the room for hidden treasure. Tellazar informs the others that the copper bathtub, wooden armoire, and the seachest in the room are all radiating magic. Rehs inspects each of the items and picks the lock on the chest. Nothing is found in any of the magic furniture.

Corthen takes the portrait of the missing captain down to check the wall. The wall is unremarkable, but he does discover a folded cloth tucked into the back of the frame. He becomes greatly excited when the cloth unfolds and a magical hole appears in the center of the fabric, creating an extra-dimensional space. The treasure hunter quickly inspects the contents and finds a bronze sextant, two torches, a shovel, and a small box filled with weird little balls of soft wax. The group is excited by the find and feels they may be onto something to either finding the missing pirate or his treasure.

Samira decides to go off near the docks of Lielon and see what she can learn in the taverns. She finds a watering hole named The Bass and Stag. Inside she strikes up a conversation with some of the local men. Playing naïve she asks the mixed group of fishermen and dockworkers about Captain Nybod. One young dockworker tells the priestess that the old pirate was involved with a bloody cult that must have kidnapped and sacrificed him to some evil god. Samira asks the others if they think Nybod is dead. One of men tells her that most folks in Lielon have heard that his room is haunted by his restless spirit. He says that one girl who works at the lodge got trapped in the room and Javius had to free her but the door was not even locked! One old fisherman says that moans, the screams of animals and birds, and chanting can sometimes be heard from outside the room. He says that Nybod’s ghost has even been seen wandering around the upper floors of the inn late at night. Samira thanks the men and declines the several offers to stay for drinks and company. She rushes back to her friends to tell them of what she had learned.

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27th of Ches 1366 Year of the Staff

Having ridden without sleep for the past two days to get past the Mere of Dead Men, the adventuring group is fairly exhausted as are the mounts. The gate guards of Lielon charge each person entering a silver coin to enter the town. Corthen asks them about inns and stabling. The guardsman informs them that the Flask and Flute Lodge and the Fearless Flounder are both close by.

Corthen leads the group through the gates and finds the Flask and Flute Lodge a few blocks away. After seeing the horses to the inn’s stables, the party enters the old wooden inn and inquire about rooms. Erith speaks to the tall innkeeper with thinning ash-colored hair. He introduces himself as Javius Noll. He informs the party that rooms and meals are two gold per day and one gold for stabling of horses. He tells the party he has three rooms available. Erith pays the innkeeper for two days for the group’s stay.

Mola, a young petite blonde girl about 16 or 17 years of age, shows the party to their rooms. Corthen learns that she is the maid. Samira and Tellazar take a room on the second floor and Rehs and Erith share one next door. Mola shows Corthen and Ayremyr to their secluded third floor room. Corthen notices that she looks nervous standing outside the door. He asks her if she is all right and she tells him that she is fine but she needs to finish laundry.

After cleaning up, Corthen returns downstairs to the common room. He notices a blue and gold fish swimming in a bowl at the bar. He asks about the fish and Javius informs him that it belongs to Mola. An old man seated at the end of the bar says that the fish is named Esmerelda. Corthen asks the innkeeper about his room and its fancy and exotic furnishings including the painting of a bearded man on a ship.

Javius informs the elf that the room’s furnishings belong to Captain Nybod. He says that he has not stayed in the room for two years so he rents it out from time to time. Corthen notices that the innkeeper is giving the old man at the bar a fierce glare, but he isn’t sure why. Corthen asks Javius for directions to Urloch the Clever’s residence. Javius informs Corthen that the sage resides in a white tower on the north side of town.

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