The party descends back into Undermountain. They try to go West past the Hall of Mirrors. The Black Water Corridor lies before them. Corthen prods the water with his wooden pole and discovers that it slopes down to at least 3’ deep. The black substance is oily and fearing a trap, Corthen uses his shield to fly over the water and check the other side. He doesn’t find anything on the other side except more hallways. He flies back and sets fire to the black water. It burns easily and doesn’t stop so the group decides to try another route west.
After regrouping and aiming for a large room marked on the Lords’ Map they suddenly find themselves triggering a trap in an empty hall. Large stone walls fall. One comes down on Uldred pinning him to the stone floor, while Erith and Tellazar are imprisoned between the two falling walls. The others managed to roll forward when the trap was sprung and in front of the block of stone pinning the dwarf.
The bard and the mage discover that something is attempting to eat them when the floor beneath them begins to fold up around them. With quick thinking, Erith grabs his friend and teleports them to the Fountain of Knowledge. Meanwhile, the party of Rehs, Samira, Corthen, and Vilnullas attempt to rescue the dwarf from death. They are unable to lift the stone, so Samira uses her prayers to turn herself and Uldred ethereal. They walk through the fallen wall to check on the welfare of the mage and the musician, but the two men are gone and they find nothing between the walls.
When Samira relates this news the group decides to travel to the Fountain, since it is one of the rallying points the group uses and it relatively close. The group reunites at the Fountain of Knowledge. Uldred checks his equipment and discovers that his Staff of Curing and a minor healing scroll were smashed in the trap earlier. Tellazar relates how he and Erith were swallowed up by the floor. Corthen scoffs and tells him that it was likely another smashing trap. Tellazar tells him that this is Undermountain and there are many strange beasts who reside here. Samira rallies the party to return to the area of the floor beast and attempt to slay it with ranged attacks and spells.
The Guardians return to the lair of the floor beast. Once attacked with arrows and spells the beast mimicking a stone floor moves forward. It engulfs the two elven warriors who stand against it. The party continues its attacks until the beast is slain. Erith, Samira, and Uldred search the area which triggers the trap once again. They recover some coins and a potion of healing. All the weapons found were broken and twisted by the floor monster. Samira uses chalk to write “trap here” with an arrow pointing towards the area. Following the battle the group decides to rest back at the fountain and regain spells.
After several hours of rest and regaining of spells, the Guardians of the Past travel north from the wall trap. Suddenly the party find themselves near a cave in, the halls shake, dust falls, and the rumbling of stones falling. Once quiet descends on the area, they investigate the area and discover a huge collapse has filled an ascending staircase. Corthen and several others ponder the cause and someone realizes they have found another Undermountain landmark, the Falling Stair. The group recalls asking the Lords of Waterdeep about areas that they should not go to and being informed that the Falling Stair is not a means of leaving Undermountain.
All agree to leave the Falling Stair and move onwards. A 12’ long black dragon tail is found in another hall. The party removes several scales that remain intact and take several of the tailbones. Tellazar then matches their present location to an area to Lords’ Map. A search of a nearby room turns up five orcs guarding a storehouse of crates. The orcs try to get the adventurers to leave and the party tries to get the orcs to surrender. The orc leader tells them master will kill them if the abandon the room. Tellazar tries to find out who they work for, the most he learns is that he is a powerful human who uses magic against his enemies.
Corthen then bribes the orc guards with 500 gold coins. They gather their gear and the gold and flee down the hall past the group. A search of the sealed crates with an “H” in Thorass burned into the wood turns up fine cloth which is worth some money. Some roughweave sacks contain potatoes, and other root crops. Someone speculates that this is a storeroom belonging to Halaster the Mad. The group fills the bag of holding again and again while Erith teleports it to his home in the city above.
A search of the room uncovers a secret door. The party opens the hidden way to find a circular shaped room with a 10’ walkway surrounding an open well. A strange tan jelly-like creature speeds around the pit to attack Vilnullas and Corthen. Badly damaged, the creature manages to surround Corthen Nightglade’s legs and it attempts to yank him into the pit. The jelly falls into the open well without the elven warrior. Moments later it reappears back on the floor inches away from Corthen. A few more attacks end its life. Corthen tosses a torch into the well only to discover that this well is a gravity well without the darkness masking it like the place where Whitlowe was killed. During a search of the room and hallways off of the well chamber climbing rungs and a shaft up are found. The group ascends the rungs to find an area of rooms that are only 4’ high requiring all except Uldred to crawl around.
The dwarven priest finds a human corpse stuck in a dusty web. The giant spider behind the corpse turns out to be a dried out husk, but a large centipede exits the mouth of the dead man and attacks the dwarf. The centipede is killed and the area is looted. Rehs finds some coins and a map that shows two rooms. One is labeled “Statue- Beware lightning!” and the other says “Throne – Way Out”. The edge of the map contains the cryptic phrase “Three beholders guard it.”
A search of another crawl room turns up a short sword that springs up from the ground and tries to attack Uldred. The sword flits about attempting to harm several members of the group before Rehs manages to snatch the blade’s hilt. When he does it stops attacking and Rehs stares at the sword for a minute or so before telling the others that the sword contains the soul of a man named Harrikas who has been alone for a very long time and he attacked because he thought the group a figment of his mind. Questioning Harrikas further, it is learned that he was merged into the sword in the year 820 by the wizard Halaster. He imparts that he was a ranger living in the Kingdom of Tethyr and he accidently traveled through a portal of magic into an underground complex. Shortly thereafter, the wizard used magic to place his soul into the blade.
A final room contains a stone coffin. Inside Uldred sees a shining steel spear that glows with a faint blue light. Uldred grabs the weapon and it glows brighter and the dwarf claims he felt a surge of power in his arm when he picked it up. The group leaves the crawl passages and searches the passages to the North.
Tellazar directs the band to a side hall showing a large room on the Lords’ Map. The Guardians pass an ornate archway into an expansive room. The room is empty except for a glowing red script on the East wall. Tellazar and Erith disappear after trying to read the writing upon the wall. No one else is able to decipher the red writing so they decide to push on without their spellcasters. While the group is looking around for secret doors, a band of kobolds attack from a side passage into the room.
The surviving adventuring group members engage the kobolds believing it to be a short fight. The kobolds fire quarrels at the party from behind a broken barricade. One bolt strikes Corthen and then transforms into a flying snake that attempts to bite him repeatedly. He decides to take the fight to the kobolds behind the wall of broken barrels and orc corpses. Once behind the barricade, Corthen found himself in trouble as a number of angry kobolds stabbed at him and a giant pet weasel attacked him. The weasel’s ferocious bite and blood draining nearly take the warrior’s life blood. The female who led the kobolds downs a potion then flies out of the room. She shouts at the humans and elves telling them “You will pay for this!” The flying kobold shot off down the hall while Samira cast spells at her.
Uldred, Vilnullas, Rehs, Corthen, and Samira take the kobold treasure and retire to the Fountain of Knowledge to recuperate and see if the missing mage and bard are waiting there. Tellazar and Erith are not present, so the others bed down and wait for them.