Erith, Uldred, Vilnullas, Cortonas, and Corthen go to Feldar’s Pawn Shop looking for the stolen Moonstar items. While the others look around the shop, Uldred talks to Callie Feldar, the shopkeeper. The dwarf’s question seem to bother the halfling. She appears nervous and when Uldred and Corthen ask her if she has seen the sextant or the the cloak pin. Callie says she has not seen the items. She tells Uldred to try the Thirsty Throat, she has heard that a fence may frequent the place.
Meanwhile, Nolia, Silvaris, Saedellas, and Tellazar go to see Gelfuril the Trader and look around. The warehouse that Gelfuril occupies is crammed with old wares, some have seen better days. Silvaris approaches the stout little man and asks him if he has seen a nice sextant or any jewelry. Gelfuril tells Silvaris he hasn’t seen any jewelry. He tells him that he trades and sells most anything but it is typically items people use like tables, anchors, or pottery. Nolia uses her enchanted ring while listening to the shopkeeper. She doesn’t detect any lies from the proprietor. He suggests visiting Kovic’s Bazaar, as he deals in art objects.
The two parties meet back up at the Dripping Dagger. Silvaris suggests they check out Kovic’s. The party travels to the market and enter the shop. Kovic is a human male with short brown hair, clean shaven and shabby clothes. He greets the heroes and asks if they are looking for anything in particular. Tellazar tells the shopkeeper that they are looking for nice comb sets or stick pins to give as gifts. The shopkeeper shows the mage several stickpins. Meanwhile the others search the shelves crowded with a bizarre mix of goods. Fine crystal vases can be found next to dented copper pots. The display shelves are so full that it is hard to see individual items.
The party keeps looking and uncovers some of the missing items. Vilnullas finds the bell and Cortonas finds the flute. Erith finds the mirror. Corthen and Silvaris threaten to call the City Watch on Kovic. They demand he turn over the sextant and the other missing items. The shopkeeper freaks out and he begs the group to not have him arrested. He tells them that he does not have a sextant. Corthen asks him where he got the stolen items from. He says he bought the items from Sniff. Silvaris asks where can he find Sniff. He is told at Halgar’s Boots in the Dock Ward. Kovic gives the party all the items except the sextant which he swears he never saw. He describes Sniff as a human male in his late 20’s with black hair and a thin build approximately 5’7” tall. The party secures the decanter, stickpin, and other Moonstar items in a locked chest back at the mansion before leaving for Halgar’s Boots.
Tellazar casts invisibility on Cortonas. Cortonas, Silvaris, Tellazar and Nolia go inside while the rest of the group circles the building outside. Silvaris asks Halgar if he has seen Sniff. The bootmaker denies knowing anyone named Sniff. Nolia tells Silvaris that the man is lying. After a lot of threats from Silvaris and Tellazar, he admits that Sniff comes in every day and has already been there today. He says if they let him leave, he can deliver Sniff this very day. The members present agree and he shows them a covered trap door in the floor that he whispers leads down to Sniff’s hideout. Nolia escorts Halgar out of the store and motions for the others to come inside. Silvaris checks the trapdoor and finds that the door is trapped with a fine wire but he disarms it before opening it.
The party goes down stone stairs into a large cellar that is 20’ tall and nearly 80’ long. There are strange glowing blue lines and glowing blue discs on the floor in the corners. As the party reaches the floor they find themselves in an ambush. A halfling jumps out of the shadows and stabs Silvaris in the back. The halfling is cut down quickly before he gets another chance to strike again. Sniff’s gang outnumbers the party and they fire arrows, throw daggers, and one member is firing a wand of magic missiles from cover. Sniff even looses a number of giant rats onto the party. The heroes are seriously wounded in the engagement but they have killed the rats and most of Sniff’s followers. After a long, precarious fight, Sniff agrees to parley. He agrees to tell his attackers everything if they agree to let him and the other surviving gang members go. The party agrees if he promises to never come back to Waterdeep. He says a gnome named Orlam Riverstone hired him to steal the sextant. Orlam is staying at the Gentle Rest Inn in the Trades Ward above River Street near the Court of the White Bull. The party disarms Sniff and the other thugs. They gather up their spoils and escort them to the River Gate warning them not to return or they will bring them to justice.
The group heals up before it heads to the Gentle Rest. Saedellas talks to the innkeeper, a tall man dressed richly like a noble. The innkeeper isn’t helpful but the heroes find Orlam’s room anyway. Cortonas, Vilnullas, Silvaris, and Erith wait outside watching the exits and the rest of the party head up to his room. Two gnome guards wait outside the door in the hall. They pull weapons when the party tries to move past them. Tellazar uses magic to stun the guards. From inside the room the sound of glass shattering can be heard. Corthen kicks down the door and finds himself facing two giant lizards. The gnome is nowhere to be seen but a rope is tied off and hanging out the broken window. The two guard lizards appear to be blocking Orlam’s retreat and they lunge at Nolia and Corthen. After a few swordblows both lizards are dead. Corthen runs to the window and looks out. He sees Cortonas and Vilnullas standing in the alley looking up at him. They tell him that they saw no one exit through the window after it was broken and a rope tossed out.
Tellazar and Saedellas begin searching the room for the gnome. Corthen threatens to swing his sword around the room unless Orlam surrenders himself. A voice tells the elf to sheath his sword and he will do so. The gnome appears from thin air, likely cloaked by magic. He offers the sextant and information in return for his safe passage out of Waterdeep. He says he is a proctor hired by a tall man in a hooded cloak in Scornubel. He never got the man’s name, but Orlam says the purpose of the theft was obviously to shame the head of the Moonstar family. He was to take the sextant to Loudwater near the High Forest. He gives Uldred the sextant and a torn piece of paper to use as identification.
The City Guard shows up and investigates the disturbance. The party members get questioned and their stories do not match so everyone is taken by the Watch before a Magister. Magister Colmrose makes the party pay 60 gold to the Gentle Rest for repairs to Orlam’s room and 500 gold fine to the City for breaking the law. The party pays all of its fines. They meet with Geth and tell him to donate their pay to the Temple of Oghma. Geth takes them to meet Rober and to return the Moonstar items. A very grateful Rober serves his guests 200 year old wine from Amn. He presents the party with a chain shirt, an amulet and a tome. He also tells them they may call upon him directly in the future if they should ever need his aid. The tired party thanks him and departs for some well earned rest.