Guardians of the Past

7th of Flamerule 1366 Year of the Staff
Meeting the High Queen

At dawn, the adventuring party rises after a short mornfeast, they transport themselves to Caer Callidyr via their enchanted mirror set up in Waterdeep. The party makes their way to queen’s palace. They show the guards their letter from the High King for service in transporting the blades from Waterdeep.

The party is escorted inside the grand castle. The guards have them disarm before taking them before Alicia, High Queen of the Moonshaes. The party bows before the young queen. Corthen shares that he carries a letter from her father in whose service they have been in. He hands it over to one of the councilors who examines it before giving it to Alicia. The High Queen thanks the heroes for their service to the Moonshaes and she promises to make payment that her father had promised.

Corthen Nightglade speaks and states that he has another matter that her majesty might wish to discuss further. He quietly tells her councilor that he bears word from Alatar Magnus. The High Queen dismisses her court and she leaves the throne after being given the message by her female councilor.

Rehs and his companions are led from the throne room by the queen’s staff and into a grand conference room and asked to sit and wait. The High Queen enters the chamber along with a wizard, dressed in robes, much like those worn by Alatar Magnus. She asks everyone to sit back down and asks bluntly what word they have from her court mage.

Corthen quickly tells Alicia the story of how they were approached in Waterdeep and how they helped the ffolk of the Moonshaes fight the invading forces of Cyric. He then tells her how they met Tirran Bravesword and Alatar. Finally he states that they were taken before her father and asked to recover his sword and return it to Caer Callidyr and to her. He hands over the letter written by Alatar Magnus with Tristan’s seal.

Corthen tells her that they have recovered the Sword of Cymrych Hugh and they wish to give it to her. Alicia summons one of her handmaidens, Thyreene. The servant shows the heroes to their quarters after the High Queen thanks the party and promises they will be rewarded for their deeds.

Later in the day, Thyreene gathers the companions and takes them to another part of the palace. There they meet with the High Queen and a small retinue of knights and two court wizards. Alicia informs the party that the seven small chests are theirs and that from the other items upon the table that each hero may select one item from the royal treasury. Alicia states that each member may also select three potions from the rack across the chamber for their aid in the battle against the Dark Druidess.

The heroes examine their chests and each one contains gold and platinum coins. Everyone gathers their three potions, before deciding that they must decide who will select an item from the Queen’s magical items first. Quickly the party sorts in out and they each make their choice. Erith and the others thank her majesty before they inform the High Queen they wish to hurry back to Aithe and aid the Cauldyth’s in their fight against the enemy.

Once outside the city, the party travels to the open portal that the mirror created. Slipping back through, the party returns to Aithelar and observes that the last of army once led by Lord Dirtan Blackstone is fleeing north.

View
6th of Flamerule 1366 Year of the Staff III
Siege at Aithelar

The party returns to the forest camp and gather the dwarven priest. Samira uses divine magic to transport herself and Ayremyr to Corthen’s manse in Waterdeep. Samira uses the magic mirror to open a portal for the rest of the party to walk through to Nightglade Manor.

The heroes rush about the city to gather supplies that they need before returning to use the mirror again. Tellazar scries Aithelar. The mirror’s image shows that Aithe Keep is under siege from Lord Blackstone. His troops are dug in and his catapults are battering the Cauldyth keep.

Tellazar wishes to learn about the enemy so he uses the mirror to focus on the treacherous Lord Blackstone. The mage watches as three Calishite men are escorted into the enemy camp and into a large command tent. He attempts to scry more but soon learns that the tent is protected from magical scrying and he cannot see anything inside the protected radius.

Samira offers Mystra’s aid to rest and regain spells through a Nap prayer. The group takes their rest and they make plans after waking refreshed. The party scries once again and learns that the enemy has broken through the gates of Aithe Keep. Quickly Tellazar opens a doorway with the mirror inside the courtyard. Uldred and Tellazar quickly launch Fireballs at the invaders.

The party dispatches the last of Blackstone’s men from the keep before launching more spells and missiles at the retreating enemy. The Aithe defenders close the main gates and quickly attempt to brace and support them in case of another assault. A soldier approaches Samira and informs her that Lady Brwynella requests her healing. The Calishite priestess follows and is taken to the Lady Cauldyth. Two Chauntean priests are with her as they try and staunch the wounds of her younger sister, Rhiannon.

Samira examines the young girl and sees that she is badly wounded in the chest and will likely die without aid. She removes a scroll and recites a Heal prayer which saves her life. Tellazar hears a rumor that Caer Callidyr is under attack, so he returns to the mirror to scry. He soon learns that the High Queen’s seat of power remains unharmed at the moment.

The Guardians of the Past gather again to discuss their next step. They decide to destroy the catapults of Lord Blackstone. Using Invisibility and Flying magic, the party successfully sets the siege equipment on fire using flame oil during the night. Using the fire as a distraction, the group uses the mirror to get close to the command tent.

Corthen charges into the tent while the rest of the party battle with Blackstone troops outside the tent. Corthen lunges at the human warrior he believes to be Baron Blackstone and attempts to slay him. Ayremyr, Rehs, and Uldred enter the tent and attack the other occupants. Uldred is dazed by the magic cast by a drow female. Ayremyr attacks one of the Calishites attempting to flee. Erith and Samira engage a Northlander warrior inside the tent. Ayremyr kills his opponent but his two companions cut an opening and flee into the night. Rehs swings his sword and severs the left forearm of the drow mage. Erith kills the Northlander and Ayremyr finishes off the drow female. Corthen suffers at the hands of Baron Blackstone. His sword causes the elf’s many wounds to bleed more. The party manages to put down the treasonous Baron. The quickly toss the bodies of the dead into their Portable Hole before fleeing from Blackstone’s heavy footmen.

Returning through the mirror before opening it again at Aithe Keep, the party speaks to Rhiannon Cauldyth. They ask her some questions about the sword of the High King. The young bard tells them that the blade belonged to the first High King, Cymrych Hugh. she says that the blade is pure silver with exquisite workmanship and the symbol of the Earthmother worked into the guard. A short time later the party searches through the items from the tent that the plundered, and they discover the blade inside a fine wooden box that they plundered. The party takes several hours of well deserved rest at the keep until morning.

View
6th of Flamerule 1366 Year of the Staff II
Unexpected Visit

Samira is approached during the middle of the night by the wizard, Alatar Magnus. The Queen’s wizard tells her to wake her friends. Everyone is to leave their armor, weapons, and gear behind in the camp and follow him quietly and without question. The Calishite priestess slips over to her companions and arouses them from their slumbers. The party agrees to Alatar’s instructions, except for the dwarf Uldred. He refuses to disarm and remove his armor for anyone.

Leaving the stubborn dwarf behind under guard of the High Queen’s soldiers, the heroes follow the archmage. He leads the companions through many trails in the darkness of the deep wood before arriving before another camp site. A tent guarded by four fierce warriors dressed in surcoats of the wolf’s head. Alatar escorts the band into the tent. Lying inside the tent is a badly wounded man. Alatar announces his return and calls the wounded warrior majesty and bows. Corthen, Ayeremyr and the others bow as the figure struggles to sit up. The man’s wounds cover one side of his face and his right arm is withered and mostly useless.

The party quickly learns that the mysterious figure is High King Tristan Kendrick. He speaks to the heroes and thanks them for their service thus far. Samira offers the healing power of Mystra to aid the High King. Alatar speaks and informs her that no healing can aid the High King. His wounds were caused by Moander, God of Corruption.

Tristan speaks and tells the group that Lord Haembar Cauldyth saved him by sacrificing his own life when they were betrayed by Lord Blackstone and Moander attacked the King’s party. Saddened by the news, the party asks the High King why they have been summoned. Tristan asks them if they are willing to accept a mission for his young daughter, Alicia, the new High Queen. The heroes accept. Tristan asks that they recover the sword of Cymrych Hugh from Lord Blackstone. Alatar swears everyone present to secrecy and they promise not reveal that the High King yet lives. Tristan has the wizard write a message to his daughter promising gold and one enchanted item of choice from the Heroes’ treasury upon completion of their return of the sword. Alatar returns the party to camp before daylight.

View
5th of Flamerule 1366 Year of the Staff II
Stagford

The heroes wounded and weary from their recent battles agree to seek cover in the nearby Dernall Forest. They leave the hilltop and make their way across the ruined farmlands of Cantrev Stagford.

The party encounters ffolk who warily watch them from behind hedges and from other vegetation. Rehs approaches a middle aged woman named Elsi, who questions him about which side they are on. Rehs assures her that they are in service to the new High Queen. Elsi asks if they can spare food and water for the survivors of her village. She shares that Baron Blackstone’s forces took their livestock, food stores, and that they pressed the able bodied men and boys into his army heading south including her son.

Rehs informs the others and they break out their food and water to share with the dozen women, children, and an elderly man. The party offers their protection and suggests that they travel with them to the forest where they can camp.

Near the forest, the group is surprised by a young teen girl who sprints up to them asking for food. She tells Corthen that her family is camped in the Dernall near a fresh water stream. Hyrra offers to lead them to the camp in exchange for rations. Several members quietly discuss the chance that the camp is an ambush, but they feel that they can overcome any attack should it come.

Hyrra leads the party to her campsite. The gurgling of the stream can be heard nearby and a campfire burns in the clearing. Corthen asks where her family is. She quickly suggests that they have taken the trail for water and she darts off down another path. Tellazar looks to the others and whispers, “I knew this was a trap.”

Suddenly a shout comes from the boulders surrounding the party. “Death to the Dark Robes!” This cry is repeated by many voices and the party and their entourage finds themselves completely surrounded by a huge ring of angry armed men. With swords drawn the men move forward with death in their eyes. Tellazar tries to talk to the ring of men. Their leader in white plate armor accuses Tellazar of being a priest of Cyric. Tellazar and his friends deny the charge while the Stagford villagers scream in terror.

The white armored knight informs Tellazar that he can feel his evil and that their wizard can see his true form, that of a dark robed Cyricist traveling with Blackstone troops. Tellazar tells the man that he wears the robes, but he has claimed them as a battle trophy. The knight spits and says that no honest man would wear such garb. Ayremyr recognizes some of the heraldric devices of the opposing force. Some of the men are soldiers of Lord Cauldyth of Cantrev Aithe while others are in service to the royal family in Caer Callidyr. The others bear shields of a stag leaping a silver waterfall.

The ring of soldiers moves to do battle with the Guardians of the Past, when a man runs up to the white knight and urgently gets his attention. Erith recognizes the man as Douglar, a Harper they had met in the Wild Wood during their exploits in Aithe. Douglar speaks loudly and tells the assembled knights and soldiers that he can vouch for the adventuring party and that they are friends of Aithe and the High Queen. Douglar introduces the party to Sir Tirran Bravesword, paladin of the High Queen and to a grey-bearded wizard who has appeared nearby as Alatar Magnus, Court Wizard. Ayremyr speaks up and asks Alatar who rules as High Queen since the death of High King Tristan. The mage states that his eldest daughter, Alicia, rules the islands since the battle of Blackstone. Sir Tirran tells the party to rest and stay in the camp until they are needed.

View
5th of Flamerule 1366 Year of the Staff
The Cloven Stone

The Harper party led by the warrior Swiftsword leads the heroes across the fen even after sunrise. By midmorning, the tired men and women reach dry ground.

Owain points to a clearing in a thicket ahead and directs the group to an ancient standing stone that has broken over time in two from top to bottom. The druid speaks, “The Cloven Stone is your quickest way to Alaron. This will take you to a bald hill near Stagford, north of Aithe. From there, you’re on your own. Beware- they will doubtless be waiting for you.”

A bard steps forward. “Between the stones all of you. Touch another until all are linked together”, he orders. Once everyone is in place, the Harper stands facing the Guardians of the Past, Darga, and Volo. He removes a harp from his pack and begins playing a haunting tune, and then releases the instrument as it plays on its own. The Harper bard reaches his hands out and touches each half of the Cloven Stone.

The bard looks at Corthen and his companions and says, “You must fight on for us, Harpers.” Blue-white flames begin to envelop his body. Looking into his eyes, the party is horrified to watch as flames rise and begin to blacken his flesh. White mists rise up from around the stones and blot out their view of the dying man. His last words come as a deathly rattle, “Do not fail us!”, he gasps.

White mists cover everything the party can see. They are briefly disoriented; someone shouts, then a hail of arrows fly out seeking their lives. The party shakes off their stupor to see themselves ringed by an armed band of twenty human archers. The bowmen have some success as several arrows strike Volo Geddarm. He is sorely wounded and soon he disappears from view.

Corthen, Erith, Ayremyr, and Darga charge out to put swords to the archers. They engage several of them and kill a handful but the remaining bowmen are persistent. Uldred grows tired of them and uses his helm to release a Wall of Fire spell. Most of the archers are either caught in the flaming circle or on the outside of the roaring wall of flames. Three bowmen are trapped inside with the heroes. They quickly drop their bows and shortswords and beg for mercy. Darga is rather unlucky. He was caught in the dwarf’s flames and dies.

Corthen accepts the surrender of the men. He questions them about the Dark Druidess. The men profess they are soldiers of Lord Blackstone and it was he who left them here to guard the hill from meddlers on Gwynneth. Corthen asks if Lord Blackstone is in league with the Dark Druidess to which the men claim no knowledge of. The elf asks if Lord Blackstone is in Blackstone and they inform Corthen that their Lord has ridden south to siege Aithe Keep.

Corthen asks Volo how many days travel it is to Caer Callidyr from their current location. The geographer tells him it is nine days to the capital by horse along the north coast road that travels near Blackstone along the way. He tells Corthen that the trip south to Aithelar and through the Dernall Forest is equally as long by horse. The party begins discussing what to do. Corthen urges that the group travel to Aithe to aid Lord Cauldyth and his family against Blackstone. Tellazar disagrees and urges traveling north past Blackstone and on to Caer Callidyr. The archers agree to serve the party wherever they go and swear by Chauntea to do so with honor.

View
4th of Flamerule 1366 Year of the Staff
The Great Grove

The heroes arise at dawn leaving the campsite traveling west. Rehs and Tellazar travel invisibly with the others. Three hours into their journey the party discovers a trail heading west that enters a large fen. The trail is raised above the marshy grasslands to either side.

The Guardians of the Past walk onward into the fens for most of the day. Before sunset the heroes can make out raised land ahead near the horizon. A short time later the group is surprised by four large black green snakes. The creatures exit the waters and attack.

The serpents strike at Volo, Samira, and Ayremyr. Only Volo is stricken. Samira and Uldred act quickly to aid him. Samira applies a potential antidote while the dwarf slows the poison in his system. Ayremyr quickly takes several fangs and snake scales for the Mystran priestess.

The heroes march on pushing to reach the Grove of Chauntea. Several hours after dark the Guardians are confronted by a force of eight ugly and deformed giants. The hideous creatures are close to 14’ tall with misshapen limbs and twisted faces. The giants move forward to engage the party drawn to their light sources. Two of the giants strike Ayremyr and nearly kill him. In retaliation Erith unleashes two blasts of ice from his wand while Uldred releases a deadly blast of Prismatic Spray from his helm killing two of the foes. Ayremyr disengages from battle and drinks several draughts to heal his wounds.

The giants’ swords continue to batter the party. Rehs sneaks up invisibly and critically wounds another behemoth when he severs an artery in his enemy’s leg causing his to bleed out within two minutes. Darga, the charmed enforcer of Cyric, does not engage the giants as there is little room for him to wade into the melee. Corthen’s shouts for him to move into the fen to fight fall on deaf ears.

During the battle the party can hear human screams, animal cries, and drumming. The warriors charge forward to face the last two giants guarding entrance into the holy site. Tellazar has cast Haste upon Corthen, Ayremyr, Uldred, and Darga. From outside the lush grove the party hears a shout of voices call Tyranthraxus. The furious blades strike the brutal giants. Rehs finishes off the last one by severing the creature’s leg off at the thigh.

Charging blindly into the Great Grove the party is shocked to see dark robed figures surrounding a befouled pool of water. The water has a growing dark mist spreading across the surface. Standing in the air above the water is a proud looking woman who laughs coldly and suddenly vanishes.

Suddenly a column of fire erupts from the water, taking on a vague humanoid form. Flames shoot out from the creatures to unlit torches of the priests. The Cyricists proceed to use the flames to ignite the foliage of the grove. Corthen, Uldred, Erith, Darga, and Rehs attack the dark robed Cyricists. Samira casts a Charm Person upon one priest in the hopes of taking him out of the battle.

Tellazar casts a Magic Missile spell at the flaming figure but the spell snuffs out without harming him. Volo shouts that the name Tyranthraxus is that of a dead God. The flaming God rises up and begins flying away. Ayremyr and Samira attempt to use items upon the deity, but they fail in their attempts.

Harpers arrive at the grove and urge the party to dispatch the priests and aid them with the fires. They begin beating the flames with cloaks and blankets to put out the burning fires. The party defeats all but one priest. Erith finally uses his gauntlet to paralyze the evil priest. He is bound.

The heroes join the fire fighting. After an hour of frenzied activity the Harpers and the party have quenched the flames. Corthen questions their leader and learns he is Swiftsword, an ally of Sharantyr. Owain, a Chauntean druid, mournfully notes that greater powers will be needed to restore the waters of the Moonwell. Swiftsword suggests the party question their prisoner to see what can be learned.

Early questioning of Loalander reveals much. Samira tells the group that she charmed him. The party learns that the fire being was indeed Tyranthraxus, the Flaming One. He was once a servant of Bane. Loalander explains that Tyranthraxus was dead, but the Dark Druidess has called him forth into the Realms to serve Cyric.

Corthen asks what coming plans the Dark Druidess has. The charmed priests reveals that her forces prepare to strike at Caer Callidyr and the new Queen soon. Samira asks if he knows of any names of the Druidess. He informs the party that her name is Gauntathra, True Servant of the Dark Sun and that Cyric favors her. He says that she has been a loyal priestess of Cyric and that she banished the Baneson from the Realms several years ago in a hidden temple.

Samira asks about the purpose of despoiling the groves. Loalander tells her that each ruined grove weakens Chauntea’s defenses of the islands and increases Cyric’s powers. He also states it allows each of the Lost Gods to enter back into the Realms. Samira learns that four additonal groves will be attacked, but Loalander knows not which ones. She learns that besides the Great Grove that the Dark Druidess has despoiled the Groves of Blackstone and LeShay. Corthen and Samira share what they have learned with Swiftsword the Harper leader. He states he will share the information with his superior, Florin. The warrior asks if the heroes have learned all that is needed from their prisoner. Corthen quickly tells him that they have exhausted all questions.

The elven leader of Guardians walks quickly over to the charmed Loalander and runs his sword into his neck, dispatching him in moments. Volo quietly asks Tellazar if anyone learned what was called forth at the other groves. Realizing the elf has been hasty, he speaks to him. Corthen rubs his eyes and sighs. He pulls forth the Spear of Lochal and asks the departed man more questions.

The Speak With Dead works. Loalander reveals in death that the God Moander was freed at Blackstone Grove. Additionally, Camnod the Unseen was released at the Grove of LeShay. Someone suggests finding out the other gods who will be released to serve Cyric. Loalander’s spirit informs them that Maram of the Great Spear; Haask, Voice of Hargut; Borem of the Lake of Boiling Mud; and Valigan Thirdborn, a God of Anarchy shall join Cyric’s other freed Gods.

Corthen and Uldred put Loalander’s body into the portable hole in case other questions occur. Swiftsword asks if the party is willing to travel to Caer Callidyr to warn the Queen. The heroes agree to undertake the task. The party follows the Harpers deeper into the fen while it is still night.

View
3rd of Flamerule 1366 Year of the Staff (Part II)

The party exits the Harper tunnel onto the western slope of the Cambro Mountains. Having traveled for many hours the adventurers are ready for a break. Before the sun sets on this wilderness, Rhes, Corthen, and Samira gather firewood and create a campsite.

Corthen speaks to his companions and suggests they discuss strategies in facing a powerful foe in the Dark Druidess. Erith and Rehs are given what the group believes are Netherese blast scepters to carry into battle. Samira is given the scroll with two Raise Dead spells, another with three Fly spells, and an Invisibility spell. Rehs accepts a potion of invisibility and another of flying, Corthen takes potions of extra healing.

Tellazar takes time to Identify the rod to learn a little about one set of Cyric priestly vestments. The mage says the rod ressurects the dead. It is given to Samira.

Corthen attempts to persuade Volo into keeping quiet on the party’s members who are Harpers. The author asks several questions of the elf, the strongest commitment he gets from Volo is that he would possibly consider using aliases of their real names should he pursue a Volo’s Guide to the Harpers, or a Volo’s Guide to the Moonshaes.

Late at night Tellazar and Rehs both have Invisibility cast upon them in preparation of the next day’s journey and potential clash.

View
3rd of Flamerule 1366 Year of the Staff
Break On Through to the Other Side

After traveling through the tunnel opened by the Harpers, the party has been traveling for over a day. The group finally reaches a dead end. The stone wall is covered by glyphs. Deciding that it must be safe, Corthen gambles that he will tempt fate and he touches the glyphs. They begin glowing brighter and brighter and when the party is able to see they see before them the surface world of trees and grass and rocky tors descending down into a valley. The sun is setting and only two hours of daylight still are left when the Guardians of the Past exit the passage under the mountain into Myrloch Vale.

View
2nd of Flamerule 1366 Year of the Staff
Lady Shaleen
The large Harper party breaks camp before dawn. Ayremyr is healed and is able to use his leg again. After several hours of marching the group stops. The heroes meet a woman who has appeared at their resting place. Avras introduces the adventurers to Lady Shaleen, a raven-haired woman of striking beauty. She smiles at the party and asks them to follow her.

She leads them to a hillock topped with very old looking standing stones and a glowing ring of magical radiance. Lady Shaleen waves one hand, a gap appears in the ring. She motions for the band to enter, smiles, then turns into an iridescent silver and blue dragon and flies off.

Corthen, Samira and the others enter the ring of glowing light. laying on a bed of thick moss are a number of steel vials, a metal rod, and a leather case. The party gathers up the items after a Magic Mouth appears on a nearby stone. It says, “These are for your needs, heroes, as you answer our needs in this dark time. We look for your help now in the Great Grove.” Uldred speaks up and tells the others that the voice belongs to the wizard, Flamsterd, who brought him to the isles from Waterdeep.

After gathering the items, the group discusses whether or not to share the mysterious object taken from the tomb with the other Harpers. The group decides to ask them if they know anything of the object. They retrieve the item from the portable hole with Corthen being wounded from handling the black item. Tyrigan, a bard, examines the item and asks the heroes questions about the tomb. Finally Tyrigan tells the Guardians that he suspects that it is the Obsidian Torc, once worn by Queen Celeese, nearly 700 winters ago. He states that the party must have found her tomb, lost to time. Corthen asks what is known of the torc. Tyrigan tells him that legends say that the item had powers to banish demons. He suggests the heroes keep the torc safe.

Sharantyr tells the heroes it is time to go. She says that they will use a passage under the mountains to reach the Great Grove. The allied Harpers take off marching quickly for the mountains. In the afternoon they reach a stone cliff. Two of the elves begin singing when the group comes to a stop. Soon the stone begins to glow and within minutes an opening into the cliff comes into being through the magic of the elves. Sharantyr leads the group into the tunnel. ten minutes into the underground passage, Avras stops the Harpers. He tells Sharantyr that Swiftdagger reports a very large force of Cyricists is reportedly closing in behind them and closing in on the tunnel.

Sharantyr orders the Guardians on. She tells them that they will close the eastern end of the tunnel to prevent the forces of the Dark Sun from using the path. Her force will harass them and delay them as they try to cross over the mountains above. Sharantyr’s band quickly say their goodbyes and take off running back out of the mountain.

Alone, the heroes, Volo Geddarm, and the charmed prisoner move forward. Samira casts an Unfailing Endurance to aid the party’s march. The group sees no living threats, only the dried husks of giant spiders with their legs curled up in death.

View
1st of Flamerule 1366 Year of the Staff
Night Attack

Shortly after midnight, the members on watch hear movement in the darkness. They quickly and quietly wake up the others. Suddenly with a throaty roar, armored men charge into view of the campfire light. The humans wield longswords and they hack at the heroes and Volo with much ferocity.

The Guardians fight back with swords and spells. They soon learn that armored priests of Cyric are in the back, behind a swarm of warriors. The fighting is bitter, the heroes are sorely pressed to repel the attacks of this group of enforcers working for the Dark Druidess. Uldred calls for reinforcements using his Dwarven Horn of Valhalla. Seven armored dwarves appear and join the battle helping the party. One of the Cyricist warriors is turned to their side with the use of a charm spell. The warrior cuts down several of his comrades in aiding the party.

The party emerges victorious, but Ayremyr suffers a serious wound to his right leg. Samira binds the wounded members of the party and she and Uldred exhaust their healing prayers. Before dawn the party hears the sound of a boots moving through the tall grass and the creaks of leather. Preparing for a second wave of the enemy, the adventurers are hailed before a group of twenty humans and elves come to the heroes’ camp.

The new group identifies themselves as Harpers. They ask if the may assist the group, since they have shared their allegiance as well. The leader of the Harper band is a woman named Sharantyr. She has her healers aid the party while she speaks with them. Corthen divulges that the Dark Druidess is on her way to the Great Grove. Alarmed at this news, the Harpers use magic to convey a message to another band led by Swiftsword. Corthen asks Sharantyr if she has heard news of the High King. The woman shakes her head no. Corthen tells her that he has word that the King is dead, fallen in battle. The Harper leader asks where the party came by such news and Ayremyr tells her Volo. The gathered Harpers give the heroes many black looks. They are unhappy that a rumormonger and loose-lipped writer is present and that the party has a charmed Cyricist in their midst hearing every word.

The Harpers suggest that the party travel with them to the Great Grove to stop the enemy. The young heroes agree, but state Ayremyr cannot walk with his wound. Sharantyr tasks her men to fashion a litter to carry the wounded elf on. The combined group of Harpers moves quickly to the West. They travel for most of the day, finally making camp at nightfall.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.